Ghost Recon: Wildlands Update 3.0 Patch Notes Out Now

Ghost Recon: Wildlands Update 3.0 Patch Notes Out Now

Ghost Recon Wildlands has just received a huge new updates, as Ubisoft confirms the Narco Road DLC release date.  Tom Clancy’s Ghost Recon Wildlands will next week to launch new patch updates 3.0 like, “Narco Road DLC”.

The Ubisoft developers have a lot’s of changes on these new updates. Also we have made a lot of changes to the open world considered shooter with Update 3.0, what’s a changes in this new patch updates is below content to preview full of guided.

Ghost Recon: Wildlands Update 3.0 has a updated to plethora of bug fixes and performance refinements, as well as some balance tweaks that have been implemented thanks to Ubisoft listening to player feedback. The first premium expansion for Tom Clancy’s Ghost Recon Wildlands will launch in a week for those who bought the game’s season pass, and two weeks after that for everyone else.

 Most Anticipated Upcoming Games of 2017

What’s a new in the Ghost Recon Wildlands Update 3.0?

Ubisoft also announced that a game update is coming today (April 12) on PlayStation 4 and Xbox One, and Friday on Windows PC.

This update introduces weekly solo, co-operative and community challenges that refresh every Wednesday. The challenges will be part of a six-week themed season. The first season is called “The Rise and Fall of Unidad.”

Narco Road is the name of the module launching April 18 for the pass and April 25 at the a la carte price of $14.99. The dates and price are applicable to all platforms. See more Best PS4 Games.

Ghost Recon Wildlands Update 3.0

In the Narco Road, Players go and discovered to root out three drug smuggling groups and eventually take down their leader, also his included the leaders of a motorcycle gang, Street racing gang, some kind of excessive sports aircraft gang called the Kamikazes.

There are 15 story missions involved, and four new types of side missions and racing challenges have been added. Nine new armaments, four more outfits and four new vehicles are included in the expansion.

Challenges

First Season of Live Season Challenges will be live on Tuesday, April 18. The challenges and their requirements will be accessible from the game menu once the player is in-game.

Ghost Recon, Patch Notes

Missions / Narration

Fixed a bug where the GPS would display the route for El Emisario instead of Special Transport

Fixed The Chemist teleporting when escaping in certain situations

Reload prompt no longer appears when accessing the command wheel

Fixed Marcus Jensen mission not updating for the client while in two-player coop

Fixed an infinite XP exploit in extract missions

Fixed a bug where the VIP wouldn’t appear in the truck when replaying Death Truck

Fixed a bug where Target too far would stay on screen in The Mole mission after locating the Unidad captain

Fixed missions NPC not spawning if the player leaves and return to the area in The Mule Doctors

Fixed a bug where El Cerebro’s Assistant would not get into the car after failing the mission in El Cerebro

Fixed Bowman’s call not triggering if the player fast travel during Pac Katari’s call

Fixed the journalist not exiting the car if another player completes the “Free the journalist” objective in The Journalist

User Interface

Fixed a bug where the player could get stuck in the menus after validating a tutorial

Fixed GPS blinking when the player moves far away from the target

Fixed wrong number of Kingslayer files displayed on the tacmap in Media Luna and Inca Camina

Fixed the Controls section of the options menu not responding in certain occasions

Fixed a bug where the “Return to area of operations” message would remain on the screen even after returning to the area of operations

Fixed a bug where the objective of systemic activities would not display on the HUD

Pressing the right stick while in passenger position of a vehicle will now display rear view

Co-Op

Added a new public matchmaking criteria based on difficulty level

Fixed a bug where a joining player could not see a NPC grabbed by a peer

Fixed intels not unlocking for players entering the province last, despite the mission being playable via mission sharing

Fixed SAM incoming missile alert not being replicated in coop

Fixed visual effects of the “don’t press me” button not replicating in coop mode

Fixed absence of variation in the helicopter sound in co-op

Fixed Suppressors sometimes not replicating correctly when changing weapon in the loadout

Fixed a bug where the mission “the Agent” would be completed for only one player when the drone battery runs dry just after the conversation is finished

Fixed a bug where the player could not interact with the rally point door if another player finished watching the cinematic

Gameplay

Type 95 LMG’s Extended magazines can now be used in-game upon purchase

Fixed the player surviving falls when sticking to a wall

Player can no longer take cover behind destroyed destructibles

Fixed the player occasionally shaking when taking cover

Fixed XP stuck for players in very rare occurrences

Fixed a bug allowing the player to prone and fire through walls

Fixed a bug where the player couldn’t take cover when exiting a vehicle

The Santa Muerte helicopter now has the same handling as the others helicopters

Fixed vehicles not exploding when colliding with the train

Fixed a bug allowing the player to clip through walls with a motorcycle

Fixed a bug where the Unidad alert level could drop from 4 to 0 when a reinforcement wave is cleaned

The ADV Suppressor skill now properly affects damage reduction on all weapons.

Fixed a bug where a weapon would become unusable if equipped in the loadout while the player swapped weapons

Fixed a bug where the player could not re-equip the suppressor back on Silencio once they viewed the weapon without it in Gunsmith.

Audio

Fixed Amaru not having a radio voice while travelling by helicopter

Fixed missing sound effect when a boat collides with the shore

Fixed SAM detection sound repeating itself if the player exits the range in time

Fixed audio feedback on incoming missiles

Improved radio content randomization

Fixed a bug where the AI teammates would repeat the same idle dialogues several times

Fixed absence of sound when a helicopter crashes

Fixed narrative dialogues replaying after each redeployment

Graphics

Fixed an occasional graphic corruption on the road texture when entering and exiting pause menu

Fixed graphic corruption when colliding a vehicle with a trash can

Fixed the Unidad costume clipping through the camera in First-person view

Fixed the NPCs not positioning correctly when entering a 30° inclined vehicle

The female ponytail hairstyle is no longer clipping with the Santa Muerte costume

Fixed a rare bug causing fps drops on long game sessions

Store

XP boosters now display the number of hours they last

“New vehicle unlocked” pop-up won’t activate every time a vehicle pack is collected

Fixed season pass appearing as broken in the store when already purchased

The Compensator V2-SMG can now be attached to SMGs

 World

Repositioned Legend collectible in the Media Luna province

Fixed multiple places where the player could get stuck

Fixed various world building glitches

Fixed boats spawning on top of each other in Agua Verde

Stability

Fixed various crashes and glitches

PC-Specific Fixes

Multiple stability issues addressed

Solved a localization problem with the store page

Fixed a case where Task Force membership wasn’t properly displayed

Several Steam Controller tweaks and bug fixes

UI control reminders now change automatically from controller to mouse and keyboard upon mouse input

Solved mapping conflicts when remapping next or previous vehicle

Fixed an issue about the “hold” gauge when redeploying on team mates

Game language can be changed from Uplay launcher

The Loadout tab is now functional when switching from Factions tab with a controller

Right click now edits the selected weapon slot

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